Gameplay

Mechanics & Controls

Is GTA VI actually different to play, or is it GTA V with a new coat of paint? We tested everything.

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What Changed

GTA VI isn't just a graphics upgrade — the core gameplay loop got overhauled. Cover system is smarter, gunplay feels more like a modern shooter, and driving physics are completely redone. You can also rob stores, interact with way more NPCs, and the wanted system actually makes sense now.

Dual protagonists return — you play as Lucia and her partner Jason. Switching between them mid-mission is smoother than GTA V's system.

Head to Head

CategoryGTA VIGTA V
CombatModern shooter feel, smart cover AIDated but functional
DrivingFully reworked physics, weight feels realArcade-style, fun but floaty
Protagonists2 (Lucia + Jason), seamless switching3 (Michael, Trevor, Franklin)
Wanted SystemZone-based, smarter copsStar-based, basic AI
StealthProper stealth mechanicsVery limited
InteractionsNPCs react dynamically, robberies expandedLimited NPC interaction
SwimmingFull underwater explorationBasic swimming

The Driving Debate

This is the most controversial one. GTA V's arcade driving has fans — it's fun, snappy, easy to pick up. GTA VI's simulation-leaning driving will take adjustment. Some people will love it, some will be cooked for the first few hours. Stick with it — it's better once it clicks.

Verdict: GTA VI is the better game to play

Every mechanic is an upgrade. The only L is the learning curve on driving. But once you're in — no cap this is the most fun GTA has ever been to actually play.